C++ Text-Based RPG

Year: 

2006-2007

Duration:

Roughly 3-5 hours Total.

Platform:

 Windows

Description:

Text-Based RPG made in C++. This was before I jumped into the lovely world of SDL and OpenGL rendering.

I had been doing C++ for roughly 2 years by then but didn’t move up to real graphics yet. Mostly due to me learning and comprehending more advanced stuff such as Classes and Pointers.

 

 

 

 

 

This actually had a decent amount of systems implemented, Random Encounters, an actual char. drawn map you could move around, leveling system, class system, item system.

A bit advanced for a console game but it was my pre-graphics playground and I like playing around with game development, trying out new things.