Initialize engine version: 4.5.1f3 (73cd57f80e3e)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 760 (ID=0x1187)
    Vendor:   NVIDIA
    VRAM:     1990 MB
Begin MonoManager ReloadAssembly
Platform assembly: K:\Spacecraft\Release\Spacecraft_Data\Managed\UnityEngine.dll (this message is harmless)
Loading K:\Spacecraft\Release\Spacecraft_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: K:\Spacecraft\Release\Spacecraft_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading K:\Spacecraft\Release\Spacecraft_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: K:\Spacecraft\Release\Spacecraft_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading K:\Spacecraft\Release\Spacecraft_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: K:\Spacecraft\Release\Spacecraft_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading K:\Spacecraft\Release\Spacecraft_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: K:\Spacecraft\Release\Spacecraft_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading K:\Spacecraft\Release\Spacecraft_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: K:\Spacecraft\Release\Spacecraft_Data\Managed\Photon3Unity3D.dll (this message is harmless)
Loading K:\Spacecraft\Release\Spacecraft_Data\Managed\Photon3Unity3D.dll into Unity Child Domain
Platform assembly: K:\Spacecraft\Release\Spacecraft_Data\Managed\SmartFox2X.dll (this message is harmless)
Loading K:\Spacecraft\Release\Spacecraft_Data\Managed\SmartFox2X.dll into Unity Child Domain
- Completed reload, in  0.049 seconds
desktop: 1920x1080 60Hz; virtual: 7680x1080 at -1920,0
<RI> Initializing input.

<RI> Input initialized.

Platform assembly: K:\Spacecraft\Release\Spacecraft_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: K:\Spacecraft\Release\Spacecraft_Data\Managed\Boo.Lang.dll (this message is harmless)
Platform assembly: K:\Spacecraft\Release\Spacecraft_Data\Managed\System.dll (this message is harmless)
Handling Login Request: Username:
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
HandleLogin:HandleLoginRequest(String, String) (at K:\Spacecraft\Assets\Resources\Scripts\Network\Scene_Main\HandleLogin.cs:30)
HandleLogin:OnGUI() (at K:\Spacecraft\Assets\Resources\Scripts\Network\Scene_Main\HandleLogin.cs:73)
 
(Filename: K Line: 0)

Login Request.
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
HandleLogin:HandleLoginRequest(String, String) (at K:\Spacecraft\Assets\Resources\Scripts\Network\Scene_Main\HandleLogin.cs:32)
HandleLogin:OnGUI() (at K:\Spacecraft\Assets\Resources\Scripts\Network\Scene_Main\HandleLogin.cs:73)
 
(Filename: K Line: 0)

This client has connected to a server
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
HandleLogin:OnConnectedToPhoton() (at K:\Spacecraft\Assets\Resources\Scripts\Network\Scene_Main\HandleLogin.cs:90)
UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
NetworkingPeer:SendMonoMessage(PhotonNetworkingMessage, Object[]) (at K:\Spacecraft\Assets\Photon Unity Networking\Plugins\PhotonNetwork\NetworkingPeer.cs:1867)
NetworkingPeer:OnStatusChanged(StatusCode) (at K:\Spacecraft\Assets\Photon Unity Networking\Plugins\PhotonNetwork\NetworkingPeer.cs:1407)
ExitGames.Client.Photon.PeerBase:InitCallback()
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(Byte[])
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
PhotonHandler:Update() (at K:\Spacecraft\Assets\Photon Unity Networking\Plugins\PhotonNetwork\PhotonHandler.cs:83)
 
(Filename: K Line: 0)

UnloadTime: 6.891482 ms
System memory in use before: 37.0 MB.
Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
System memory in use after: 36.6 MB.

Unloading 34 unused Assets to reduce memory usage. Loaded Objects now: 1456.
Total: 1.031958 ms (FindLiveObjects: 0.058026 ms CreateObjectMapping: 0.016213 ms MarkObjects: 0.415002 ms  DeleteObjects: 0.169243 ms)

OnJoinedLobby(). Use a GUI to show existing rooms available in PhotonNetwork.GetRoomList().
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
JoinChatLobby:OnJoinedLobby() (at K:\Spacecraft\Assets\Resources\Scripts\Network\Scene_Spacecraft\JoinChatLobby.cs:71)
UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
NetworkingPeer:SendMonoMessage(PhotonNetworkingMessage, Object[]) (at K:\Spacecraft\Assets\Photon Unity Networking\Plugins\PhotonNetwork\NetworkingPeer.cs:1867)
NetworkingPeer:OnOperationResponse(OperationResponse) (at K:\Spacecraft\Assets\Photon Unity Networking\Plugins\PhotonNetwork\NetworkingPeer.cs:1239)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(Byte[])
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
PhotonHandler:Update() (at K:\Spacecraft\Assets\Photon Unity Networking\Plugins\PhotonNetwork\PhotonHandler.cs:83)
 
(Filename: K Line: 0)

Player: Username has entered the lobby
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
JoinGame:OnJoinedLobby() (at K:\Spacecraft\Assets\Resources\Scripts\Network\Scene_Spacecraft\JoinGame.cs:44)
UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
NetworkingPeer:SendMonoMessage(PhotonNetworkingMessage, Object[]) (at K:\Spacecraft\Assets\Photon Unity Networking\Plugins\PhotonNetwork\NetworkingPeer.cs:1867)
NetworkingPeer:OnOperationResponse(OperationResponse) (at K:\Spacecraft\Assets\Photon Unity Networking\Plugins\PhotonNetwork\NetworkingPeer.cs:1239)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(Byte[])
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
PhotonHandler:Update() (at K:\Spacecraft\Assets\Photon Unity Networking\Plugins\PhotonNetwork\PhotonHandler.cs:83)
 
(Filename: K Line: 0)

OnCreatedRoom
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
JoinGame:OnCreatedRoom() (at K:\Spacecraft\Assets\Resources\Scripts\Network\Scene_Spacecraft\JoinGame.cs:54)
UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
NetworkingPeer:SendMonoMessage(PhotonNetworkingMessage, Object[]) (at K:\Spacecraft\Assets\Photon Unity Networking\Plugins\PhotonNetwork\NetworkingPeer.cs:1867)
NetworkingPeer:OnEvent(EventData) (at K:\Spacecraft\Assets\Photon Unity Networking\Plugins\PhotonNetwork\NetworkingPeer.cs:1708)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(Byte[])
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
PhotonHandler:Update() (at K:\Spacecraft\Assets\Photon Unity Networking\Plugins\PhotonNetwork\PhotonHandler.cs:83)
 
(Filename: K Line: 0)

OnJoinedRoom()
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
JoinChatLobby:OnJoinedRoom() (at K:\Spacecraft\Assets\Resources\Scripts\Network\Scene_Spacecraft\JoinChatLobby.cs:76)
UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
NetworkingPeer:SendMonoMessage(PhotonNetworkingMessage, Object[]) (at K:\Spacecraft\Assets\Photon Unity Networking\Plugins\PhotonNetwork\NetworkingPeer.cs:1867)
NetworkingPeer:OnEvent(EventData) (at K:\Spacecraft\Assets\Photon Unity Networking\Plugins\PhotonNetwork\NetworkingPeer.cs:1710)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(Byte[])
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
PhotonHandler:Update() (at K:\Spacecraft\Assets\Photon Unity Networking\Plugins\PhotonNetwork\PhotonHandler.cs:83)
 
(Filename: K Line: 0)

Vec3ToDir: 5
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PlayerController:Update() (at K:\Spacecraft\Assets\Resources\Scripts\PlayerController.cs:145)
 
(Filename: K Line: 0)

SerializedBlock: (0.0, 1.4, 0.0) - (0.0, 0.0, 0.0, 1.0) - Cube
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
ShipHandler:SaveShip(GameObject) (at K:\Spacecraft\Assets\Resources\Scripts\Spaceship\ShipHandler.cs:40)
SpaceShipController:Update() (at K:\Spacecraft\Assets\Resources\Scripts\SpaceShipController.cs:30)
 
(Filename: K Line: 0)

SerializedShip#: 1
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
ShipHandler:SaveShip(GameObject) (at K:\Spacecraft\Assets\Resources\Scripts\Spaceship\ShipHandler.cs:43)
SpaceShipController:Update() (at K:\Spacecraft\Assets\Resources\Scripts\SpaceShipController.cs:30)
 
(Filename: K Line: 0)

MeshFilter: Cube Mesh: Cube Instance (UnityEngine.Mesh)
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
CombineMesh:CreateMesh() (at K:\Spacecraft\Assets\Resources\Scripts\Spaceship\CombineMesh.cs:35)
SpaceShipController:Update() (at K:\Spacecraft\Assets\Resources\Scripts\SpaceShipController.cs:32)
 
(Filename: K Line: 0)

MeshCreate: 0s
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
CombineMesh:CreateMesh() (at K:\Spacecraft\Assets\Resources\Scripts\Spaceship\CombineMesh.cs:123)
SpaceShipController:Update() (at K:\Spacecraft\Assets\Resources\Scripts\SpaceShipController.cs:32)
 
(Filename: K Line: 0)

Allocating Inputs: Spaceship
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
HandleInitiateInput:AllocateInputs() (at K:\Spacecraft\Assets\Resources\Scripts\Spaceship\HandleInitiateInput.cs:31)
SpaceShipController:Update() (at K:\Spacecraft\Assets\Resources\Scripts\SpaceShipController.cs:38)
 
(Filename: K Line: 0)

Player: Username has left Chat.English
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
JoinGame:OnLeftRoom() (at K:\Spacecraft\Assets\Resources\Scripts\Network\Scene_Spacecraft\JoinGame.cs:37)
UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
NetworkingPeer:SendMonoMessage(PhotonNetworkingMessage, Object[]) (at K:\Spacecraft\Assets\Photon Unity Networking\Plugins\PhotonNetwork\NetworkingPeer.cs:1867)
NetworkingPeer:LeftRoomCleanup() (at K:\Spacecraft\Assets\Photon Unity Networking\Plugins\PhotonNetwork\NetworkingPeer.cs:472)
NetworkingPeer:DisconnectToReconnect() (at K:\Spacecraft\Assets\Photon Unity Networking\Plugins\PhotonNetwork\NetworkingPeer.cs:419)
NetworkingPeer:OnOperationResponse(OperationResponse) (at K:\Spacecraft\Assets\Photon Unity Networking\Plugins\PhotonNetwork\NetworkingPeer.cs:1249)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(Byte[])
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
PhotonHandler:Update() (at K:\Spacecraft\Assets\Photon Unity Networking\Plugins\PhotonNetwork\PhotonHandler.cs:83)
 
(Filename: K Line: 0)

OnJoinedLobby(). Use a GUI to show existing rooms available in PhotonNetwork.GetRoomList().
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
JoinChatLobby:OnJoinedLobby() (at K:\Spacecraft\Assets\Resources\Scripts\Network\Scene_Spacecraft\JoinChatLobby.cs:71)
UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
NetworkingPeer:SendMonoMessage(PhotonNetworkingMessage, Object[]) (at K:\Spacecraft\Assets\Photon Unity Networking\Plugins\PhotonNetwork\NetworkingPeer.cs:1867)
NetworkingPeer:OnOperationResponse(OperationResponse) (at K:\Spacecraft\Assets\Photon Unity Networking\Plugins\PhotonNetwork\NetworkingPeer.cs:1239)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(Byte[])
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
PhotonHandler:Update() (at K:\Spacecraft\Assets\Photon Unity Networking\Plugins\PhotonNetwork\PhotonHandler.cs:83)
 
(Filename: K Line: 0)

Player: Username has entered the lobby
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
JoinGame:OnJoinedLobby() (at K:\Spacecraft\Assets\Resources\Scripts\Network\Scene_Spacecraft\JoinGame.cs:44)
UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
NetworkingPeer:SendMonoMessage(PhotonNetworkingMessage, Object[]) (at K:\Spacecraft\Assets\Photon Unity Networking\Plugins\PhotonNetwork\NetworkingPeer.cs:1867)
NetworkingPeer:OnOperationResponse(OperationResponse) (at K:\Spacecraft\Assets\Photon Unity Networking\Plugins\PhotonNetwork\NetworkingPeer.cs:1239)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(Byte[])
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
PhotonHandler:Update() (at K:\Spacecraft\Assets\Photon Unity Networking\Plugins\PhotonNetwork\PhotonHandler.cs:83)
 
(Filename: K Line: 0)

UnloadTime: 1.857981 ms
System memory in use before: 37.0 MB.
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
System memory in use after: 34.8 MB.

Unloading 149 unused Assets to reduce memory usage. Loaded Objects now: 808.
Total: 1.243015 ms (FindLiveObjects: 0.049208 ms CreateObjectMapping: 0.011093 ms MarkObjects: 0.359820 ms  DeleteObjects: 0.524797 ms)

You have not specified a parent camera to the space background camera and there is no main camera in your scene. The space scene will not rotate properly unless you set the parentCamera in this script.
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:LogWarning(Object)
SU_SpaceSceneCamera:Start() (at K:\Spacecraft\Assets\SpaceUnity\Scripts\SU_SpaceSceneCamera.cs:63)
 
(Filename: K Line: 0)

Player: Username has left the lobby
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
JoinGameRoom:OnLeftLobby() (at K:\Spacecraft\Assets\Resources\Scripts\Network\Spacecraft_InGame\JoinGameRoom.cs:40)
UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
NetworkingPeer:SendMonoMessage(PhotonNetworkingMessage, Object[]) (at K:\Spacecraft\Assets\Photon Unity Networking\Plugins\PhotonNetwork\NetworkingPeer.cs:1867)
NetworkingPeer:LeftLobbyCleanup() (at K:\Spacecraft\Assets\Photon Unity Networking\Plugins\PhotonNetwork\NetworkingPeer.cs:436)
NetworkingPeer:DisconnectToReconnect() (at K:\Spacecraft\Assets\Photon Unity Networking\Plugins\PhotonNetwork\NetworkingPeer.cs:414)
NetworkingPeer:OnOperationResponse(OperationResponse) (at K:\Spacecraft\Assets\Photon Unity Networking\Plugins\PhotonNetwork\NetworkingPeer.cs:1199)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(Byte[])
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
PhotonHandler:Update() (at K:\Spacecraft\Assets\Photon Unity Networking\Plugins\PhotonNetwork\PhotonHandler.cs:83)
 
(Filename: K Line: 0)

Player: Username has created room
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
JoinGameRoom:OnCreatedRoom() (at K:\Spacecraft\Assets\Resources\Scripts\Network\Spacecraft_InGame\JoinGameRoom.cs:45)
UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
NetworkingPeer:SendMonoMessage(PhotonNetworkingMessage, Object[]) (at K:\Spacecraft\Assets\Photon Unity Networking\Plugins\PhotonNetwork\NetworkingPeer.cs:1867)
NetworkingPeer:OnEvent(EventData) (at K:\Spacecraft\Assets\Photon Unity Networking\Plugins\PhotonNetwork\NetworkingPeer.cs:1708)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(Byte[])
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
PhotonHandler:Update() (at K:\Spacecraft\Assets\Photon Unity Networking\Plugins\PhotonNetwork\PhotonHandler.cs:83)
 
(Filename: K Line: 0)

Successfully joined game.
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
JoinGameRoom:OnJoinedRoom() (at K:\Spacecraft\Assets\Resources\Scripts\Network\Spacecraft_InGame\JoinGameRoom.cs:28)
UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
NetworkingPeer:SendMonoMessage(PhotonNetworkingMessage, Object[]) (at K:\Spacecraft\Assets\Photon Unity Networking\Plugins\PhotonNetwork\NetworkingPeer.cs:1867)
NetworkingPeer:OnEvent(EventData) (at K:\Spacecraft\Assets\Photon Unity Networking\Plugins\PhotonNetwork\NetworkingPeer.cs:1710)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(Byte[])
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
PhotonHandler:Update() (at K:\Spacecraft\Assets\Photon Unity Networking\Plugins\PhotonNetwork\PhotonHandler.cs:83)
 
(Filename: K Line: 0)

SerializedShip#: 1
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
ShipHandler:LoadShip() (at K:\Spacecraft\Assets\Resources\Scripts\Spaceship\ShipHandler.cs:58)
ShipHandler:NetworkCreateSelf() (at K:\Spacecraft\Assets\Resources\Scripts\Spaceship\ShipHandler.cs:89)
JoinGameRoom:OnJoinedRoom() (at K:\Spacecraft\Assets\Resources\Scripts\Network\Spacecraft_InGame\JoinGameRoom.cs:30)
UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
NetworkingPeer:SendMonoMessage(PhotonNetworkingMessage, Object[]) (at K:\Spacecraft\Assets\Photon Unity Networking\Plugins\PhotonNetwork\NetworkingPeer.cs:1867)
NetworkingPeer:OnEvent(EventData) (at K:\Spacecraft\Assets\Photon Unity Networking\Plugins\PhotonNetwork\NetworkingPeer.cs:1710)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(Byte[])
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
PhotonHandler:Update() (at K:\Spacecraft\Assets\Photon Unity Networking\Plugins\PhotonNetwork\PhotonHandler.cs:83)
 
(Filename: K Line: 0)

Loading SerializedBlock: (0.0, 0.0, 0.0) - (0.0, 0.0, 0.0, 1.0) - Cube
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
ShipHandler:LoadShip() (at K:\Spacecraft\Assets\Resources\Scripts\Spaceship\ShipHandler.cs:62)
ShipHandler:NetworkCreateSelf() (at K:\Spacecraft\Assets\Resources\Scripts\Spaceship\ShipHandler.cs:89)
JoinGameRoom:OnJoinedRoom() (at K:\Spacecraft\Assets\Resources\Scripts\Network\Spacecraft_InGame\JoinGameRoom.cs:30)
UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
NetworkingPeer:SendMonoMessage(PhotonNetworkingMessage, Object[]) (at K:\Spacecraft\Assets\Photon Unity Networking\Plugins\PhotonNetwork\NetworkingPeer.cs:1867)
NetworkingPeer:OnEvent(EventData) (at K:\Spacecraft\Assets\Photon Unity Networking\Plugins\PhotonNetwork\NetworkingPeer.cs:1710)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(Byte[])
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
PhotonHandler:Update() (at K:\Spacecraft\Assets\Photon Unity Networking\Plugins\PhotonNetwork\PhotonHandler.cs:83)
 
(Filename: K Line: 0)

MeshFilter: Cube(Clone) Mesh: Cube Instance (UnityEngine.Mesh)
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
CombineMesh:CreateMesh() (at K:\Spacecraft\Assets\Resources\Scripts\Spaceship\CombineMesh.cs:35)
ShipHandler:LoadShip() (at K:\Spacecraft\Assets\Resources\Scripts\Spaceship\ShipHandler.cs:69)
ShipHandler:NetworkCreateSelf() (at K:\Spacecraft\Assets\Resources\Scripts\Spaceship\ShipHandler.cs:89)
JoinGameRoom:OnJoinedRoom() (at K:\Spacecraft\Assets\Resources\Scripts\Network\Spacecraft_InGame\JoinGameRoom.cs:30)
UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
NetworkingPeer:SendMonoMessage(PhotonNetworkingMessage, Object[]) (at K:\Spacecraft\Assets\Photon Unity Networking\Plugins\PhotonNetwork\NetworkingPeer.cs:1867)
NetworkingPeer:OnEvent(EventData) (at K:\Spacecraft\Assets\Photon Unity Networking\Plugins\PhotonNetwork\NetworkingPeer.cs:1710)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(Byte[])
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
PhotonHandler:Update() (at K:\Spacecraft\Assets\Photon Unity Networking\Plugins\PhotonNetwork\PhotonHandler.cs:83)
 
(Filename: K Line: 0)

MeshCreate: 0s
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
CombineMesh:CreateMesh() (at K:\Spacecraft\Assets\Resources\Scripts\Spaceship\CombineMesh.cs:123)
ShipHandler:LoadShip() (at K:\Spacecraft\Assets\Resources\Scripts\Spaceship\ShipHandler.cs:69)
ShipHandler:NetworkCreateSelf() (at K:\Spacecraft\Assets\Resources\Scripts\Spaceship\ShipHandler.cs:89)
JoinGameRoom:OnJoinedRoom() (at K:\Spacecraft\Assets\Resources\Scripts\Network\Spacecraft_InGame\JoinGameRoom.cs:30)
UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
NetworkingPeer:SendMonoMessage(PhotonNetworkingMessage, Object[]) (at K:\Spacecraft\Assets\Photon Unity Networking\Plugins\PhotonNetwork\NetworkingPeer.cs:1867)
NetworkingPeer:OnEvent(EventData) (at K:\Spacecraft\Assets\Photon Unity Networking\Plugins\PhotonNetwork\NetworkingPeer.cs:1710)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(Byte[])
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
PhotonHandler:Update() (at K:\Spacecraft\Assets\Photon Unity Networking\Plugins\PhotonNetwork\PhotonHandler.cs:83)
 
(Filename: K Line: 0)

No Center Point defined in Inspector
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:LogError(Object)
RadarSystem:Awake() (at K:\Spacecraft\Assets\AssetStore\RadarSystem\RadarFiles\Scripts\RadarSystem.cs:32)
UnityEngine.Object:Internal_CloneSingle(Object)
UnityEngine.Object:Instantiate(Object) (at C:\BuildAgent\work\d63dfc6385190b60\artifacts\StandalonePlayerGenerated\UnityEngineObject.cs:91)
ShipHandler:NetworkCreateSelf() (at K:\Spacecraft\Assets\Resources\Scripts\Spaceship\ShipHandler.cs:111)
JoinGameRoom:OnJoinedRoom() (at K:\Spacecraft\Assets\Resources\Scripts\Network\Spacecraft_InGame\JoinGameRoom.cs:30)
UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
NetworkingPeer:SendMonoMessage(PhotonNetworkingMessage, Object[]) (at K:\Spacecraft\Assets\Photon Unity Networking\Plugins\PhotonNetwork\NetworkingPeer.cs:1867)
NetworkingPeer:OnEvent(EventData) (at K:\Spacecraft\Assets\Photon Unity Networking\Plugins\PhotonNetwork\NetworkingPeer.cs:1710)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(Byte[])
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
PhotonHandler:Update() (at K:\Spacecraft\Assets\Photon Unity Networking\Plugins\PhotonNetwork\PhotonHandler.cs:83)
 
(Filename: K Line: 0)

Platform assembly: K:\Spacecraft\Release\Spacecraft_Data\Managed\System.Xml.dll (this message is harmless)
Platform assembly: K:\Spacecraft\Release\Spacecraft_Data\Managed\Mono.Security.dll (this message is harmless)
Waiting for finish
